Creative reverberation audio effect in the Moogerfooger style. See www.moogmusic.com.
Amount of processed signal. Sets the ratio of dry (signal as input) to wet (effected) signal.
Opens and closes the input filter. You can adjust the amount of high frequency to be reverberate. It can be linked to the frequency corresponding to the note played on the synthesizer (see settings).
Sets the duration of the pre-delay of the reverb unit.
Controls the overall characteristics of virtual room size.
This parameter controls the frequency absorption of the reverb tail.
Channels separation, sets the width of the panning between channels.
To put some grain reverse on the signal. Can add some « phantom » at different frequency to your signal.
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