Data Generator Random

Generates random data, curves or steps.

Settings

on

Activates or deactivates the module.

out

Output Data flow.

midi out

Random MIDI notes generated at the same time as data Out.

The MIDI note pitch is proportional to the data out value. MIDI note = 127 x data out.

min

Minimum value of the output.

max

Maximum value of the output.

interval

Time interval (in ms) between two generated data’s.

Only in sync mode = interval.

large

In ms, generation curve width (sharpness).

  • For large values it creates random numbers very close to each other.
  • For small values, it creates random numbers very distant from each other.

curve

  • Continuous: the random flow evolves in a continuous way.
  • Steps: Flow evolves step by step according to the interval parameter.

generate

Generates a new random value.

Only in synchro = button.

no repeat

Avoids repeated MIDI notes.

Only affects the MIDI out.

trigger

Sends 1 each time a new random value is generated.

repeat size

Repeat the last N random values.
With this option you can create loops of random values.

If repeat size = 0 then a new value is generated each time (no repetition or loop).

Values are stored in the set array.

set array

Array witch contains the set of values used to generate random data's.

The inlet can be connected from an external random generator.

The values must be in the range [0..1], so the output is calculated as: out := min+ array_value *(max-min)

If its size is 0 a uniform random generator is used.

Use [Ctrl+Click] to clear this array.

synchro

Synchronization options which determines the whay the object is triggered, or the sequence is played.

Generally the following options are available:

  • button: when the button play receives a 1 trigger,
  • interval: according the interval fader,
  • duration: according the duration fader,
  • loop: the sequence is played in a loop mode,
  • cycle: each beginning cycle,
  • bar: each beginning bar,
  • beat: each beat,
  • 8th: each 1/8th,
  • etc.

See also

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