Grain cloud generator. Generates various sound grains from a sample file.
Renames the selected object. Alternative to [alt-click] on an interface-design module, or any panel, to change its caption.
Saves the selected object as a file.
Opens the wave editor chosen in the setup-global (audio files only).
Opens the audio-strecth-panel to change the tempo, pitch or length of the current audio sample (audio files only).
Shows the files list.
Volume applied to the output.
Plays the sound in reverse mode (backward).
Enables the grain engine.
Synchronization mode for generating grains:
Trigger to generate a grain when grain synchro is set to trigger.
Max number of grains played at the same time.
Attack time of grains, in % of the grain size.
For example if grain attack=0.5 and the grain size=50ms the attack time will be:
AT = 0.5 x 50 = 25ms
Release time of grains, in % of the grain size.
For example if grain release=0.5 and the grain size=50ms the release time will be:
RT = 0.5 x 50 = 25ms
Base position of grains in the sample file.
Can be connected to a saw tooth LFO.
Jitter applied to the grain position.
position = grain position + random number x grain position jitter
Base size (duration in ms) of the grains.
Jitter applied to the grain size.
size = grain size + random number x grain size jitter
Interval between two generated grains, when grain synchro = interval
Jitter applied to the grain interval.
interval = grain interval + random number x grain interval jitter
Base pitch of generated grains.
Jitter applied to the grain pitch.
pitch = grain pitch + random number x grain pitch jitter
Base pan of generated grains. It works as a circular pan.
In 2 a channels context:
In 4 a channels context:
Jitter applied to the pan.
pan = grain pan + random number x grain pan jitter x (number of outputs +1)
Activates the input sound recording. (sampling) The duration of the recorded sound cannot exceed 1200 seconds.
Clears the recorded sound.
Set the maximum size (duration) of the recorded sample (in seconds). Try to keep this value to the minimum you need.
Saves the recorded sound on the hard disk, automatically with a random filename. Useful for automatic save processing. The saved file is automatically added to the file list.
Saves the recorded sound on the hard disk, but asks the user for a file name. The saved file is automatically added to the file list.
Displays the recording position.
Length in ms of the selected file.
File number combobox.
The numerical value corresponds to the selected file number in files list.
Selects the next file in the list.
Selects the previous file in the list.
Random selection of a file in the list.
Gives only the name of the file, without the path and extension.
Gives the full name of the file, included the path.
Set this value with a filename to add a new file in the sampler list (or piano roll).
Input to set the file list with a comma-text.
For example ''"c:samplesfile 1.wav","c:samplesfile 2.wav","c:samplesfile 3.wav"'' will set the file list to
Clear the sample list. When you press saverand or savename the recorded file is automatically added to the sample list. With the clear list button you can clear the list directly.
Waveform array to display (see panel-wave-display).
Use a background processing for the recording.
Automatically play the file after the recording.
normalize record file
Automatically normalize the record file.
send by mail
Sends the record file by e-mail to the mail address.
Click to enter an e-mail address.
Store le complete list of samples in the preset.
Dangerous option, use with care.
Activates the zero crossing option to avoid clicks when the start & end parameters are modified. This option works also during the recording process.
If you use the Sampler module to record data's, disable this option.
Wave file location:
Normalize the audio file when loaded in memory.
Uses a better quality engine.