Tutorial : Plug-ins

In Usine you can use your favorites plug-in (VST, AU) in a very original way. You can use them in your racks, add Usine controls (knobs, faders) to any of his parameter but also use random, lfo or any automation generators modules to create crazy sounds.

In this tutorial you'll see how to:

  • Configure and scan your plug-ins,
  • Add plug-ins in a workspace and show the GUI,
  • Make MIDI learn,
  • Integrate plug-ins in your patches and use modules likes random or LFO to modify parameters,
  • Use synthesizer plug-ins driven by MIDI.
Video : Plug-ins in Usine

Plug-ins Installation

To use Plug-ins, the first thing is to provide the path to their folders in the setup-plug-ins

A simple Drag & Drop from the browser to the target will create a new plug-in patch:

Usine will create a complete patch and you'll be ready to use it.

Example: How to use Usine modules with a plug-in

When you move a parameter on your plug-in, the corresponding Inlet is created at the bottom of the module. You can add a knob, fader, step module, or whatever else you desire. The Inlets of the plug-in will accept values of 0 to 1.

By default the data-generator-lfo and data-generator-random module's output ranges are set as 0 to 1. With this same default range, you can connect them directly to the plug-in's Inlet parameters.

You can also create faders and knobs directly by wiring from the Inlets of the plug-in.

Example: Bi-directional Faders & Knobs

When you change a preset on a Plug-in you will want the Usine faders and knobs to be updated too. Here is the method to achieve this:

On your outlet place a flow-pass-if-changed module and link it into the fader's Inlet. That's all!

This is referred to as a "feedback path", because the data has become "fed"-back to the fader.

Now when you change a parameter from the actual Plug-in interface, your fader is updated in response bi-directionally (able to send and receive updates).

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